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Figure - Classroom


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개발자: Alef Omega, Inc.
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CONNECT TO YOUR MATH CLASS WITH FIGURE CLASSROOM EDITION

Bring the power of Figure to your classroom! If you have an active class code as part of a Figure school or district contract, you can use Figure Classroom Edition to get full access to Figure. Classroom Edition works together with the web version so students can use Figure at in class or at home on their own devices. See figuremath.com for more info.

FIGURE IS MATH FOR THE RIGHT SIDE OF YOUR BRAIN

Input any equation or expression. With Figure equations become alive. Every number, every variable, and every symbol is dynamic and interactive. Drag-and-drop your way to a solution. And, more importantly, develop an intuitive understanding of how equations work.

FIGURE IS MORE THAN A SOLUTION

Figure is both an advanced calculator and a sophisticated learning tool. Unlike other math apps, Figure doesnt hand you a solution on a plate. Studies have shown that actively going through the process of solving equations yourself is a critical component to learning and understanding mathematics. Figures advanced math engine understands the underlying mathematics, and gently guides students to a solution by suggesting ways to manipulate an expression. Figure focuses on positive reinforcement to enable students to learn math through exploration, and to reduce math anxiety.

FIGURE IS THE WAY MATH WILL BE DONE IN THE FUTURE

Welcome to the future of mathematics. From the abacus, to the slide rule, to the calculator -- the way we do math changes over time as technology develops and the demand for mathematical savvy grows. Youve never done math like this before! Stay on the cutting edge.

GO FIGURE!